Software Engineering Intern (2023)
Worked in the Gaming AI team at Xbox, investigating the use of AI to improve the interaction with NPCs in games.
I am currently working as a Software Engineer at Microsoft, revolutionizing gaming and developing frontier AI experiences in the Gaming AI team at Xbox.
Worked in the Gaming AI team at Xbox, investigating the use of AI to improve the interaction with NPCs in games.
Worked in the Surface Quality team, developing a tool to automate the internal testing of Microsoft Surface devices.
Developed a chat-based AI application for TechSmith to allow users to edit videos with natural language.
From my early days as a student at Michigan State, I've been passionate about leaving a positive impact on my community and empowering others to achieve more. Here are some of the ways I've been able to do that.
Led the first AI Club at Michigan State University to become the hub for learning and application of AI across our community.
Directed SpartaHack 8 & 9, one of the largest student-run hackathons in the US to bring together 700+ students from across the country.
Was a Teaching Assistant for the Algorithms and Data Structures and Introduction to Programming courses in the Computer Science department at MSU.
Was part of the CoRe program, supporting the academic, social, and professional success of first-year engineering students.
Was part of the New Student Orientation program, creating and providing resources for incoming students at MSU.